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shinobody

155 Game Reviews

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3 reviews are hidden due to your filters.

Slow and boring.

Short: You took every non-madness thing that was present in Accelerant (enemies taking lot of time to die, ridiculously slow bullets, flying in the air when being hit) and forgot the things that ARE Madness like.
Ah, and tutorial screens are pain in ass. (Press arrow keys to move... - I GET IT! - Press arrow keys to move...)
Needs LOT of work. It's mix of beatem'up and run'n'gun? THEN IT NEEDS QUICKER PACE.
Nothing happens. Nothing. After short play of this I had to run Thelemite, to remind myself how action game SHOULD look like.
Last question: WHY IS THIS FRONTPAGED? I see no other reason besides that Tom Fulp felt *flattered* that someone decided to make poor clone of his game...
But this is *still* just poor clone. And crappy game, too.

Spudzy responds:

The bullets are slow so you have time to jump over them. Also it's probably just slow for you because you were playing it in high quality.

Waita moment.

It's basicly a "Assassin" of a DEAD celebrity?

BAD trip.

Definitely bad trip.

Simple, and cool.

One more thing: I demand soundtrack. Seriously.

dabrorius responds:

Thanks :) Songs are actually just work in progress, but I hope we will be recording a demo soon. However you can download unfinished songs here http://bit.ly/obfunu. Ones that end with -gp are same as in the game.

TO GUY BELOW

I CONCUR

Controls

Prisoner glitched on corner of tile SO OFTEN that game was unplayable. Sorry.

Not bad. But two things...

First: Choose Your Own Adventure games/books are called that because, well, they are about... Yes, choices. You somehow were capabe of ignoring that.
Second: Thanks to this game, I realised the meaning of words "painfully short".
But if it goes on graphic style, then it's great.

Ramsimation responds:

thanks for the feedback :) i really appreciate it, im still learning, and you did give me a lot to think about, next time around, expect something better, and longer :)

Good

For all idiots below:
ITS PLAYERS PACK. That means, IT IS LEVELPACK ADDON YOU DUMBASSES!
Level. Pack. So its just PACK OF NEW LEVELS.
Its kinda traditional for these series; First, goes the game; Then goes "Player's Pack" like these, to ease waiting for sequel; THEN goes the continuation. I mean, IT DOESN'T SAY "Crush the Castle 3", right? No. Because its a fucking LEVELPACK. Geez...
What I dislike though, Is the fact that it took SO long to get it on NG. Really, on ArmorGames they have already released another part by that time (TowerDefense spinoff).
Gets only 9/10, because although I love the gameplay, new types of balls and Zombie Defense minigame, level difficulty is sometimes unbalanced.

Awesome.

Game is great, although I suggest some kind of autosaving feature, maybe?
Ah, and I laughed at Zeus Arms. TOTALLY NOT ARES ARMS. TOTALLY.
Overally, great RPG, although sad that is very linear. I mean, all you can change is your class at beginning (half of options only at AgeOfGames, anyway), your name (not that it matters) ... And all. Can't change gender, hair color, nothing. Later? You're given stable storyline you can't deviate from. I mean, RPG games are about CHOOSING. Why I can't take side of the punks? That's not so cool.
Game is great though, and I DEARLY hope you'll make a sequel.
As for just the mechanics:
>Allow player to enter Characters (journal etc.) menu also at dialogue scenes and world map, not only in combat.
>Tactical Combat would be more tactical if we could stop other characters from following the main, so we could set them up at strategic places before the fight.
>Allow to cancel Move action;

ZEROstudio responds:

I doubt ther will be a sequel taking in consideration that this team has split apart, we had no time to polish the game or to give more features on character creation, also you can cancel the move by presing escape.
Glad you saw potnetial in ouer first and last game.

BUG

Bug described below occurs ONLYif you click LOWER PART of second picture class.
Click EXACTLY on portrait, and it's alright.

Age 33

Joined on 4/10/11

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